Needs capture

This field sheet teaches a route model for Indoor Countryside. It does not claim guaranteed spots. Any map-specific statement that needs current-build visual proof remains marked in the evidence ledger.

Hider plan

  1. Avoid committing to a large flat surface unless your silhouette can align with a hard edge.
  2. Prefer layered object groups where small color errors read as texture.
  3. Check the disguise from the likely approach direction, not only straight on.

After the round, record the Seeker's first approach angle and the layer that failed: spot, shape, shade, or stillness.

Seeker passes

Pass 1 / Open planesScan exposed surfaces for shape and shadow mismatches.
Pass 2 / ClustersCount repeated objects and compare spacing.
Pass 3 / Back anglesReverse the route and inspect silhouettes against a new background.

Scouting tests

  • Does the body create an extra object in the cluster?
  • Is one side brighter than the surrounding material?
  • Would a two-step camera move reveal depth?
A useful spot record shows both the Hider's final view and the Seeker's likely entry view.

Evidence ledger

ClaimStatus and source
Named map and exact geometry.Needs capture

Verify against current game build.

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